Difference between revisions of "Warlock"

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{{Class}}
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Ben Mallahan is a whiny bitch.
They use their own health to cast spells and can drain the life out of enemies. Warlocks are the healthiest of the four mage classes, with HP growth that rivals classes like [[Soldier|soldier]] and [[Merchant|merchant]]. Warlocks are somewhat sturdy for a mage class as well, although they still take far more physical damage than a dedicated melee class does.
 
 
 
<div style="clear:left">
 
== Equipment ==
 
 
 
Warlocks can use almost all of the same equipment as wizards, minus some staff-type weapons. Warlocks have access to dagger-type weapons like a Cleric, excepting class-specific weapons such as the [[Malevolent Crucifix]].
 
 
 
== Skill Trees ==
 
 
 
Skill Trees are the basis of leveling and customizing your character in NEStalgia. The skill tree menu unlocks at level 5 and at that point the player will be able to customize their character with available skill points. There are two ways to gain additional points:
 
 
 
*Gain an experience level, which grants one point.<BR>
 
*Progress through the plot of the game, which grants one point after completing the main quest connected to Verity's lighthouse and an additional point after completing the main quest connected to the Arctic's ice palace.<BR>
 
 
 
As of v1.68 this allows for a maximum of 30 points to spend.
 
 
 
{| class="wikitable" width="100%"
 
! colspan="7" |
 
 
 
===Agony Tree===
 
|-
 
!Icon!!Node!!Level!!Required Nodes!!Max Points!!Description!!Image
 
|-
 
|[[Image:Ruination_(node).png|link=]] || Ruination || - || - || 3 || +1 round to the duration of all [[curse|Curses]] inflicted.
 
| rowspan="15" align="right"|[[Image:Agony_Tree.png|385x272px]]
 
|-
 
|[[Image:Quickness_(node).png|link=]] || Quickness || - || - || 3 || +1 to Agility for every 3 levels.
 
|-
 
|[[Image:Tap_Malady_(node).png|link=]] || Tap Malady || 5 || Ruination (2) || 3 || +5% chance for Tap spells to also inflict a random status ailment.
 
|-
 
|[[Image:Elementalist_(node).png|link=]] || Elementalist || 5 || Quickness (2) || 2 || +15% of equipped weapon Enchant Power added to same Plus Element stat.
 
|-
 
|[[Image:Leech_Hex_(node).png|link=]] || Leech Hex || 10 || Tap Malady (1) || 2 || +10% chance for Leech to also inflict [[curse|Curse]].
 
|-
 
|[[Image:Sagacious_(node).png|link=]] || Sagacious || 10 || Tap Malady (2) or Elementalist (2) || 2 || +1 to Intelligence for every 3 levels.
 
|-
 
|[[Image:Life_Drain_(node).png|link=]] || Life Drain || 10 || Elementalist (2) || 2 || +5% of all physical damage dealt to foes returned as HP.
 
|-
 
|[[Image:Effusion_(node).png|link=]] || Effusion || 15 || Leech Hex (2) || 3 || -5% to the damage spread penalty of Leech vs. 4+ foes.
 
|-
 
|[[Image:Augmentation_(node).png|link=]] || Augmentation || 15 || Tap Malady (2) || 2 || +10% to damage dealt by Tap spells on [[curse|Cursed]] foes.
 
|-
 
|[[Image:Painful_Rebound_(node).png|link=]] || Painful Rebound || 15 || Sagacious (1) || 2 || +1 to the Damage Soft Cap of Reflect for every 2 levels.
 
|-
 
|[[Image:Elemental_Power_(node).png|link=]] || Elemental Power || 15 || Elementalist (2) || 2 || +1 to the Plus Element Cap of all Tap spells for every 3 levels.
 
|-
 
|[[Image:Beat_Down_(node).png|link=]] || Beat Down || 15 || Life Drain (1) || 2 || +5% chance to inflict [[soften|Soften]] with all physical attacks.
 
|-
 
|[[Image:Drainage_(node).png|link=]] || Drainage || 25 || Effusion (2) || 2 || +20% to damage dealt by Leech on [[curse|Cursed]] foes.
 
|-
 
|[[Image:Tappity_Tap_(node).png|link=]] || Tappity Tap || 25 || Augmentation (2) or Elemental Power (2) || 2 || +5% to the Power and +5 to the HP cost of Elemental Tap spells.
 
|-
 
|[[Image:Cursed_Prey_(node).png|link=]] || Cursed Prey || 25 || Beat Down (1) || 2 || +5% to Bonus Crit when attacking [[curse|Cursed]] foes.
 
|}
 
 
 
====Agony Tree Overview====
 
 
 
"Overview information goes here"
 
 
 
{| class="wikitable" width="100%"
 
! colspan="7" |
 
 
 
===Occultist Tree===
 
|-
 
!Icon!!Node!!Level!!Required Nodes!!Max Points!!Description!!Image
 
|-
 
|[[Image:Kickbacks_(node).png|link=]] || Kickbacks || - || - || 3 || +3% chance for Shift spells to refund their HP cost in battle.
 
| rowspan="18" align="right"|[[Image:Occultist_Tree.png|385x272px]]
 
|-
 
|[[Image:Symbiosis_(node).png|link=]] || Symbiosis || - || - || 2 || +15% of equipped weapon Enchant Power added to same Resistance stat.
 
|-
 
|[[Image:Purge_(node).png|link=]] || Purge || 5 || Invocation (1) || 2 || +10% chance for Shift spells to also dispel all status ailments.
 
|-
 
|[[Image:Invocation_(node).png|link=]] || Invocation || 5 || Kickbacks (2) || 2 || +10% chance for Shift spells to also bestow a random status buff.
 
|-
 
|[[Image:Lucky_(node).png|link=]] || Lucky || 5 || Symbiosis (2) || 2 || +1 to Luck for every 3 levels.
 
|-
 
|[[Image:Exorcism_Ability_(node).png|link=]] || Ability: Exorcism || 10 || Purge (1) || 1 || Dispels one status ailment.
 
|-
 
|[[Image:Quick_Shift_(node).png|link=]] || Quick Shift || 10 || Invocation (1) || 2 || +25% chance to go first when Shifting to an ally with HP below 50%.
 
|-
 
|[[Image:Stamina_(node).png|link=]] || Stamina || 10 || Lucky (2) || 3 || +1 to Max HP for every 2 levels.
 
|-
 
|[[Image:Scare_Ability_(node).png|link=]] || Ability: Scare || 10 || Lucky (1) || 1 || Chance to [[stun|Stun]]; base Rate increases to 100% on [[curse|Cursed]] foes.
 
|-
 
|[[Image:Compelling_Ritual_(node).png|link=]] || Compelling Ritual || 15 || Ability: Exorcism (1) || 2 || +15% chance for Exorcism to dispel all status ailments.
 
|-
 
|[[Image:Master_Shifter_(node).png|link=]] || Master Shifter || 15 || Quick Shift (1) || 2 || +1 to the Plus Heal Cap of all Shift spells for every 3 levels.
 
|-
 
|[[Image:Sacrifice_Ability_(node).png|link=]] || Ability: Sacrifice || 15 || Quick Shift (1) || 1 || Kills the caster and Revives all allies with the remaining HP.
 
|-
 
|[[Image:Absorb_Ability_(node).png|link=]] || Ability: Absorb || 15 || Stamina (1) || 1 || Steals MP, Will, Rage etc., returned as HP.
 
|-
 
|[[Image:Horrifying_Visions_(node).png|link=]] || Horrifying Visions || 15 || Ability: Scare || 3 || +33% chance for Scare to also inflict [[blind|Blind]] and [[slow|Slow]] upon [[stun|Stunning]].
 
|-
 
|[[Image:Shifty_(node).png|link=]] || Shifty || 25 || Ability: ShiftWave || 3 || +10 to the Total HP and +5 to the HP cost of ShiftMore and ShiftWave.
 
|-
 
|[[Image:ShiftWave_Ability_(node).png|link=]] || Ability: ShiftWave || 25 || Master Shifter (2) || 1 || Heals all allies for a small amount of HP.
 
|-
 
|[[Image:Martyr_(node).png|link=]] || Martyr || 25 || Ability: Sacrifice (1) || 2 || +25% to HP healed upon Revival by Sacrifice.
 
|-
 
|[[Image:Siphon_Energy_(node).png|link=]] || Siphon Energy || 25 || Ability: Absorb (1) || 2 || +10% to the amount of MP, Rage, etc. stolen by Absorb.
 
|}
 
 
 
====Occultist Tree Overview====
 
 
 
"Overview information goes here"
 
 
 
== [[Abilities]] ==
 
 
 
Abilities are skills that the player can use both inside and outside of battle. These abilities will either be bought on the skill tree using skill points or will be learned automatically once the player hits a certain level.
 
 
 
 
 
{| class="wikitable sortable" width="100%"
 
|+ style="border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px" | Learned Automatically
 
|-
 
!Ability!!HP Cost!!Level||Description
 
|-
 
|[[Tap]] || 6 || 1 || Steals HP from a single target.
 
|-
 
|[[Shift]] || 20 || 3 || Heals an ally for a small amount of HP.
 
|-
 
|[[Curse]] || 15 || 4 || Curses a single target, which reduces the amount restored by healing spells/skills/items. Magic herbs are not affected by Curse.
 
|-
 
|[[FireTap]] || 12 || 7 || Inflicts direct Fire damage that is returned as HP to the caster.
 
|-
 
|[[StormTap]] || 12 || 8 || Inflicts direct Fire damage that is returned as HP to the caster.
 
|-
 
|[[Leech]] || 40 || 10 || Steals HP over time from a group.
 
|-
 
|[[RobGrave]] || 10 || 12 || Inflicts direct damage; steals an item if the target is KOed.
 
|-
 
|[[Shiftmore]] || 40 || 15 || Heals one ally for a moderate amount of HP.
 
|-
 
|[[Exigate]] || 20 || 18 || Can be cast anywhere to return the party to the last town visited.
 
|-
 
|[[Reflect]] || 25 || 25 || Mirrors all damage the caster takes in a round back at all enemies.
 
|}
 
 
 
{| class="wikitable sortable" width="100%"
 
|+ style="border:1px solid darkgrey; background:#F2F2F2; text-align:center; font-size:120%; padding:10px" | Learned from Occultist Tree
 
|-
 
!Ability!!HP Cost!!Level!!Description
 
|-
 
|[[Exorcism]] || 12 || 10 || Dispels one status ailment on all allies.
 
|-
 
|[[Scare]] || 20 || 10 || Chance to Stun; base Rate increases to 100% on Cursed foes.
 
|-
 
|[[Sacrifice]] || 20 || 15 || Kills the caster and revives all allies with the remaining HP.
 
|-
 
|[[Absorb]] || 15 || 15 || Steals MP, Will, Rage, Credit- and returns as HP.
 
|-
 
|[[ShiftWave]] || 40 || 25 || Heals all allies for a small amount of HP.
 
|}
 
{{Classes}}
 
[[Category:Classes]]
 

Revision as of 21:20, 20 June 2017

Ben Mallahan is a whiny bitch.