Difference between revisions of "Vitality"

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(Created page with "Vitality <br> MP: 5 <br> Target: Self (Out of combat) <br> Effect: When out of combat, regenerates health each step. Without experimenting, seems to refill about 1/3 health upon ...")
 
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Vitality <br>
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{{Skill
MP: 5 <br>
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|Learned                = 17 [[Wizard]], [[Companions]]
Target: Self (Out of combat) <br>
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|Cost = 5 [[MP]]
Effect: When out of combat, regenerates health each step. Without experimenting, seems to refill about 1/3 health upon completion. Also temporarily nullifies poison, <br>
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|Target = [[Self]]
as the regen rate is higher than the poison damage rate.
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|Type = [[Healing]]
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|Power                  = 25%
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|Plus Heal Cap          = 10
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|Effect = When used out of combat it will heal the caster every time they take a step and ends when they've taken 14 steps or get into a fight, whichever comes first. Vitality's healing per step is roughly the same as that of the [[Renew]] spell.
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}}
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[[Category:Abilities]]

Latest revision as of 10:13, 14 January 2015

Vitality
 Learned: 17 Wizard, Companions
 Cost: 5 MP
 Target: Self
 Type: Healing
 Power: 25%
 Plus Heal Cap: 10
 Effect: When used out of combat it will heal the caster every time they take a step and ends when they've taken 14 steps or get into a fight, whichever comes first. Vitality's healing per step is roughly the same as that of the Renew spell.
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