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 Learned: 17 Wizard, Companions
 Cost: 5 MP
 Target: Self
 Type: Healing
 Power: 25%
 Plus Heal Cap: 10
 Effect: When used out of combat it will heal the caster every time they take a step and ends when they've taken 14 steps or get into a fight, whichever comes first. Vitality's healing per step is roughly the same as that of the Renew spell.
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