Difference between revisions of "Status Effects"

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(Added short descriptions and removed Death from the list.)
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:[[image:Bleed_Battle_Icon.png]]  [[Bleed(Status)|Bleed]]
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:[[image:Bleed_Battle_Icon.png]]  [[Bleed(Status)|Bleed]] - Causes the target to lose minor amounts of hp each turn.
  
:[[image:Blind_Battle_Icon.png]]  [[Blind(Status)|Blind]]
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:[[image:Blind_Battle_Icon.png]]  [[Blind(Status)|Blind]] - Causes the target to become far less likely to land physical-based attacks.
  
:[[image:Confuse_Battle_Icon.png]]  [[Confuse(Status)|Confuse]]
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:[[image:Confuse_Battle_Icon.png]]  [[Confuse(Status)|Confuse]] - Causes the target to take a random action.
  
:[[image:Curse_Battle_Icon.png]]  [[Curse(Status)|Curse]]
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:[[image:Curse_Battle_Icon.png]]  [[Curse(Status)|Curse]] - Reduces the effectiveness of all in-battle [[HP]] restoration by half.
  
:*[[Death(Status)|Death]]
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:[[image:Focus_Battle_Icon.png]]  [[Focus(Status)|Focus]] - The target becomes immune to [[Sleep]] and [[Confuse]] abilities.
  
:[[image:Focus_Battle_Icon.png]]  [[Focus(Status)|Focus]]
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:[[image:Leech_Battle_Icon.png]]  [[Leech(Status)|Leech]] - The target takes minor damage which is transferred to the caster of the [[Leech]] spell.
  
:[[image:Leech_Battle_Icon.png]]  [[Leech(Status)|Leech]]
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:[[image:Poison_Battle_Icon.png]]  [[Poison(Status)|Poison]] - The target takes a small amount of [[Poison]] damage each turn.
  
:[[image:Poison_Battle_Icon.png]]  [[Poison(Status)|Poison]]
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:[[image:Sleep_Battle_Icon.png]]  [[Sleep(Status)|Sleep]] - The target falls asleep and may not take any action.
  
:[[image:Sleep_Battle_Icon.png]]  [[Sleep(Status)|Sleep]]
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:[[image:Slow_Battle_Icon.png]]  [[Slow(Status)|Slow]] - Causes the target's agility to drop.
  
:[[image:Slow_Battle_Icon.png]]  [[Slow(Status)|Slow]]
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:[[image:Stun_Battle_Icon.png]]  [[Stun(Status)|Stun]] - Interrupts the target's next action.
 
 
:[[image:Stun_Battle_Icon.png]]  [[Stun(Status)|Stun]]
 

Revision as of 01:21, 11 June 2012

Bleed Battle Icon.png Bleed - Causes the target to lose minor amounts of hp each turn.
Blind Battle Icon.png Blind - Causes the target to become far less likely to land physical-based attacks.
Confuse Battle Icon.png Confuse - Causes the target to take a random action.
Curse Battle Icon.png Curse - Reduces the effectiveness of all in-battle HP restoration by half.
Focus Battle Icon.png Focus - The target becomes immune to Sleep and Confuse abilities.
Leech Battle Icon.png Leech - The target takes minor damage which is transferred to the caster of the Leech spell.
Poison Battle Icon.png Poison - The target takes a small amount of Poison damage each turn.
Sleep Battle Icon.png Sleep - The target falls asleep and may not take any action.
Slow Battle Icon.png Slow - Causes the target's agility to drop.
Stun Battle Icon.png Stun - Interrupts the target's next action.