Difference between revisions of "Shiver (ability)"

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(Shiver)
 
 
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'''Learned by:''' 18 [[Conjurer]]<br>
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{{Skill
'''Cost:''' 12 [[MP]] <br>
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|Learned               = 5 [[Conjurer]]
'''Target:''' [[Single]]<br>
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|Cost = 5 [[MP]]
'''Type:''' [[Debuff]]<br>
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|Target = [[SingleEnemy]]
'''Effect:''' Places a damage effect on a single enemy that lasts for 3 rounds. Casting another DoT on the target will replace the existing DoT with the new one even if it's weaker.
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|Type = [[Offensive]] - [[Debuff]]
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|Power                  = 75%
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|Element                = [[Ice]]
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|Plus Ice Cap          = 30
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|Effect = Places a damage over time effect on the target enemy that lasts for three rounds. Shiver will replace an active shiver effect, even if the current effect is stronger.
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|Picture                =
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}}
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[[Category:Abilities]]

Latest revision as of 17:51, 13 October 2015

Shiver (ability)
 Learned: 5 Conjurer
 Cost: 5 MP
 Target: SingleEnemy
 Type: Offensive - Debuff
 Power: 75%
 Element: Ice
 Plus Ice Cap: 30
 Effect: Places a damage over time effect on the target enemy that lasts for three rounds. Shiver will replace an active shiver effect, even if the current effect is stronger.
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