Difference between revisions of "Shiver (ability)"
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− | {{ | + | {{Skill |
− | |Learned = | + | |Learned = 5 [[Conjurer]] |
− | |Cost = | + | |Cost = 5 [[MP]] |
|Target = [[SingleEnemy]] | |Target = [[SingleEnemy]] | ||
|Type = [[Offensive]] - [[Debuff]] | |Type = [[Offensive]] - [[Debuff]] | ||
− | | | + | |Power = 75% |
|Element = [[Ice]] | |Element = [[Ice]] | ||
+ | |Plus Ice Cap = 30 | ||
+ | |Effect = Places a damage over time effect on the target enemy that lasts for three rounds. Shiver will replace an active shiver effect, even if the current effect is stronger. | ||
+ | |Picture = | ||
}} | }} | ||
+ | |||
+ | [[Category:Abilities]] |
Latest revision as of 17:51, 13 October 2015
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Learned: | 5 Conjurer |
Cost: | 5 MP |
Target: | SingleEnemy |
Type: | Offensive - Debuff |
Power: | 75% |
Element: | Ice |
Plus Ice Cap: | 30 |
Effect: | Places a damage over time effect on the target enemy that lasts for three rounds. Shiver will replace an active shiver effect, even if the current effect is stronger. |
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