Difference between revisions of "Sense"

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m (Changed type from "Special" to "Field/Support." Seemed better than making a page devoted to skills considered special.)
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'''Learned:''' 28 [[Ranger]]<br>
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{{Skill
'''Cost:''' 0 [[MP]] <br>
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|Learned               = 28 [[Ranger]]
'''Target:''' [[Single]]<br>
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|Cost = N/A [[MP]]
'''Type:''' [[Field]]/[[Support]]<br>
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|Target = [[SingleEnemy]] / [[Special]]
'''Effect:'''  In battle this ability allows the user to see the target's current HP and elemental type. When used in the overworld in an area with random encounters, this ability will tell you all of the enemies you may encounter in that area.<br>
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|Type = [[Special]] / [[Field]]
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|Effect = In battle this ability allows the user to see the target's current HP and elemental type. When used in the overworld in an area with random encounters, this ability will tell you all of the enemies you may encounter in that area.
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}}

Revision as of 20:43, 16 March 2011

Sense
 Learned: 28 Ranger
 Cost: N/A MP
 Target: SingleEnemy / Special
 Type: Special / Field
 Effect: In battle this ability allows the user to see the target's current HP and elemental type. When used in the overworld in an area with random encounters, this ability will tell you all of the enemies you may encounter in that area.
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