Difference between revisions of "Reckless"

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m (Added "The user does not take damage if the target enemy is killed by the attack.")
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|Target = [[SingleEnemy]]
 
|Target = [[SingleEnemy]]
 
|Type = [[Offensive]] - [[Debuff]]
 
|Type = [[Offensive]] - [[Debuff]]
|Effect = Has a chance to cause the target to [[Bleeding(Status)|bleed]]. This ability will still deal minor damage to the target whether or not they start [[Bleeding(Status)|bleeding]]. When bleeding, they will take damage before their action each turn of combat until they are defeated. This ability has a high chance for a critical hit, at the cost of the user taking damage each time this ability is used.
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|Effect = Has a chance to cause the target to [[Bleeding(Status)|bleed]]. This ability will still deal minor damage to the target whether or not they start [[Bleeding(Status)|bleeding]]. When bleeding, they will take damage before their action each turn of combat until they are defeated. This ability has a high chance for a critical hit, at the cost of the user taking damage each time this ability is used. The user does not take damage if the target enemy is killed by the attack.
 
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Revision as of 01:42, 11 June 2011

Reckless
 Learned: 32 Soldier
 Cost: N/A MP
 Target: SingleEnemy
 Type: Offensive - Debuff
 Effect: Has a chance to cause the target to bleed. This ability will still deal minor damage to the target whether or not they start bleeding. When bleeding, they will take damage before their action each turn of combat until they are defeated. This ability has a high chance for a critical hit, at the cost of the user taking damage each time this ability is used. The user does not take damage if the target enemy is killed by the attack.
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