Difference between revisions of "Merchant"

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(Skills)
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!Level!!Skill Name!!GP Cost!!Type!!Effect
 
!Level!!Skill Name!!GP Cost!!Type!!Effect
 
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|1||[[CoinFlip]]||1||Offensive||Has a chance to instantly kill the target. Instantly killed enemies give less experience and gold. Does not work on bosses.
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|1||[[CoinFlip]]||1||[[Offensive]]||Has a chance to instantly kill the target. Instantly killed enemies give less experience and gold. Does not work on bosses.
 
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|6||[[Tax]]||7||Heal||Damages the target and restores the user's HP by the amount of damage done to the target.
 
|6||[[Tax]]||7||Heal||Damages the target and restores the user's HP by the amount of damage done to the target.
 
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|11||[[GoldRush]]||Level||Offensive||Throws coins to damage an enemy group.
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|11||[[GoldRush]]||Level||[[Offensive]]||Throws coins to damage an enemy group.
 
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|13||[[Economy]]||10||Offensive||Has a chance to confuse the target. Does not work on bosses.
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|13||[[Economy]]||10||[[Offensive]]||Has a chance to confuse the target. Does not work on bosses.
 
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|15||[[Guard]]||0||Support||Protects an ally for one turn.
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|15||[[Guard]]||0||[[[[Support]]]]||Protects an ally for one turn.
 
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|16||[[Vault]]||150||Offensive||Enables the user/party to access their vault anywhere. When used in dungeons, players may only deposit items.
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|16||[[Vault]]||150||[[Offensive]]||Enables the user/party to access their vault anywhere. When used in dungeons, players may only deposit items.
 
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|18||[[Appraise]]||15||Offensive||When used in battle, the target's current HP and elemental type are shown. When used outside of battle, the ability will tell the user what is contained in a treasure chest.
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|18||[[Appraise]]||15||[[Offensive]]||When used in battle, the target's current HP and elemental type are shown. When used outside of battle, the ability will tell the user what is contained in a treasure chest.
 
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|21||[[Deflate]]||25||Offensive||Reduces the target's MP by a random amount.
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|21||[[Deflate]]||25||[[Offensive]]||Reduces the target's MP by a random amount.
 
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|25||[[Inspire]]||0||Support||Raises the speed of each ally in the user's party.
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|25||[[Inspire]]||0||[[Support]]||Raises the speed of each ally in the user's party.
 
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|30||[[Profit]]||90||Heal||Uses gold to restore the user's HP.
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|30||[[Profit]]||90||[[Healing]]||Uses gold to restore the user's HP.
 
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Revision as of 23:55, 5 March 2011

Merchants are masters of economics, and are the only class whose abilities require gold to use. Merchants have a 25% increase chance to find item drops in battle, and can sell items back to NPC vendors for 10% more profit. Merchants are a subscription exclusive class.

Equipment

Merchants can equip Swords and Daggers. They use heavy armor. In their offhand slot, Merchants equip coin bags which offer defense and stat boosts.

Skills

Level Skill Name GP Cost Type Effect
1 CoinFlip 1 Offensive Has a chance to instantly kill the target. Instantly killed enemies give less experience and gold. Does not work on bosses.
6 Tax 7 Heal Damages the target and restores the user's HP by the amount of damage done to the target.
11 GoldRush Level Offensive Throws coins to damage an enemy group.
13 Economy 10 Offensive Has a chance to confuse the target. Does not work on bosses.
15 Guard 0 [[Support]] Protects an ally for one turn.
16 Vault 150 Offensive Enables the user/party to access their vault anywhere. When used in dungeons, players may only deposit items.
18 Appraise 15 Offensive When used in battle, the target's current HP and elemental type are shown. When used outside of battle, the ability will tell the user what is contained in a treasure chest.
21 Deflate 25 Offensive Reduces the target's MP by a random amount.
25 Inspire 0 Support Raises the speed of each ally in the user's party.
30 Profit 90 Healing Uses gold to restore the user's HP.

Milestone Bonus

Level 10

  • +10% Gold from Foes
  • +10% Experience
  • +10% Item Finding

Level 20

  • +10% Max Hit Points
  • +1% Dodge
  • +8% Physical Damage

Level 30

  • +10% Fire Resist
  • +10% Ice Resist
  • +10% Storm Resist