Difference between revisions of "Merchant"

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(Setup Merchant)
 
(Skills)
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!Level!!Skill Name!!GP Cost!!Type!!Effect
 
!Level!!Skill Name!!GP Cost!!Type!!Effect
 
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|1||[[CoinFlip]]||1||Offensive||Does stuff
+
|1||[[CoinFlip]]||1||Offensive||Has a chance to instantly kill the target. Instantly killed enemies give less experience and gold. Does not work on bosses.
 
|-
 
|-
|6||[[Tax]]||7||Heal||Does stuff
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|6||[[Tax]]||7||Heal||Damages the target and restores the user's HP by the amount of damage done to the target.
 
|-
 
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|11||[[GoldRush]]||Level||Offensive||Does stuff
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|11||[[GoldRush]]||Level||Offensive||Throws coins to damage an enemy group.
 
|-
 
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|13||[[Economy]]||10||Offensive||Does stuff
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|13||[[Economy]]||10||Offensive||Has a chance to confuse the target. Does not work on bosses.
 
|-
 
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|15||[[Guard]]||0||Offensive||Does stuff
+
|15||[[Guard]]||0||Support||Protects an ally for one turn.
 
|-
 
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|16||[[Vault]]||150||Offensive||Does stuff
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|16||[[Vault]]||150||Offensive||Enables the user/party to access their vault anywhere. When used in dungeons, players may only deposit items.
 
|-
 
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|18||[[Appraise]]||15||Offensive||Does stuff
+
|18||[[Appraise]]||15||Offensive||When used in battle, the target's current HP and elemental type are shown. When used outside of battle, the ability will tell the user what is contained in a treasure chest.
 
|-
 
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|21||[[Deflate]]||25||Offensive||Does stuff
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|21||[[Deflate]]||25||Offensive||Reduces the target's MP by a random amount.
 
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|25||[[Inspire]]||0||Offensive||Does stuff
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|25||[[Inspire]]||0||Support||Raises the speed of each ally in the user's party.
 
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|30||[[Profit]]||90||Offensive||Does stuff
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|30||[[Profit]]||90||Heal||Uses gold to restore the user's HP.
 
|}
 
|}
  

Revision as of 23:48, 5 March 2011

Merchants are masters of economics, and are the only class whose abilities require gold to use. Merchants have a 25% increase chance to find item drops in battle, and can sell items back to NPC vendors for 10% more profit. Merchants are a subscription exclusive class.

Equipment

Merchants can equip Swords and Daggers. They use heavy armor. In their offhand slot, Merchants equip coin bags which offer defense and stat boosts.

Skills

Level Skill Name GP Cost Type Effect
1 CoinFlip 1 Offensive Has a chance to instantly kill the target. Instantly killed enemies give less experience and gold. Does not work on bosses.
6 Tax 7 Heal Damages the target and restores the user's HP by the amount of damage done to the target.
11 GoldRush Level Offensive Throws coins to damage an enemy group.
13 Economy 10 Offensive Has a chance to confuse the target. Does not work on bosses.
15 Guard 0 Support Protects an ally for one turn.
16 Vault 150 Offensive Enables the user/party to access their vault anywhere. When used in dungeons, players may only deposit items.
18 Appraise 15 Offensive When used in battle, the target's current HP and elemental type are shown. When used outside of battle, the ability will tell the user what is contained in a treasure chest.
21 Deflate 25 Offensive Reduces the target's MP by a random amount.
25 Inspire 0 Support Raises the speed of each ally in the user's party.
30 Profit 90 Heal Uses gold to restore the user's HP.

Milestone Bonus

Level 10

  • +10% Gold from Foes
  • +10% Experience
  • +10% Item Finding

Level 20

  • +10% Max Hit Points
  • +1% Dodge
  • +8% Physical Damage

Level 30

  • +10% Fire Resist
  • +10% Ice Resist
  • +10% Storm Resist