Difference between revisions of "Impale"

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{{Skill
 
{{Skill
 
|Learned                = 7 [[Soldier]], 11 [[Ranger]]  
 
|Learned                = 7 [[Soldier]], 11 [[Ranger]]  
|Cost = N/A [[MP]]
+
|Cost = 2 [[MP or Will]]
 
|Target = [[SingleEnemy]]
 
|Target = [[SingleEnemy]]
 
|Type = [[Offensive]] - [[Debuff]]
 
|Type = [[Offensive]] - [[Debuff]]
 
|Effect = Has a chance to cause the target to [[Bleeding(Status)|bleed]]. This ability will still deal minor damage to the target whether or not they start bleeding. When bleeding, they will take damage before their action each turn of combat until they are defeated. This skill will always hit, even when blinded.
 
|Effect = Has a chance to cause the target to [[Bleeding(Status)|bleed]]. This ability will still deal minor damage to the target whether or not they start bleeding. When bleeding, they will take damage before their action each turn of combat until they are defeated. This skill will always hit, even when blinded.
 
}}
 
}}

Revision as of 16:29, 8 January 2012

Impale
 Learned: 7 Soldier, 11 Ranger
 Cost: 2 MP or Will
 Target: SingleEnemy
 Type: Offensive - Debuff
 Effect: Has a chance to cause the target to bleed. This ability will still deal minor damage to the target whether or not they start bleeding. When bleeding, they will take damage before their action each turn of combat until they are defeated. This skill will always hit, even when blinded.
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