Difference between revisions of "Essence"

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|Cost = 4 [[MP]]
 
|Cost = 4 [[MP]]
 
|Target = [[SingleEnemy]]
 
|Target = [[SingleEnemy]]
|Type = [[Offensive]]
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|Type = [[Offensive]], [[Magical]]
|Effect = If this spell deals enough damage to kill an enemy and the user has free inventory slots, the caster will gain a Bottled Essence. The Bottled Essence will allow the caster to heal an amount of HP based on the killed enemy's max HP. The spell can still be used to damage a boss, but will not net the caster a Bottled Essence if it kills a boss. Deals no damage and has no effect when cast on players.
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|Power = 75%
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|Special = HP Bottled 60%
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|Effect = If this spell deals enough damage to kill an enemy and the user has free inventory space, the caster will gain a Bottled Essence that takes up one slot. This item heals an amount of HP based on the killed enemy's max HP. Essence can be used to damage a boss but will not net a Bottled Essence if the damage kills the boss. Essence deals no damage and has no effect when cast on players. Essence does damage based on the user's magic power (intelligence).
 
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[[Category:Abilities]]

Latest revision as of 11:03, 14 January 2015

Essence
 Learned: 12 Ninja
 Cost: 4 MP
 Target: SingleEnemy
 Type: Offensive, Magical
 Power: 75%
 Special: HP Bottled 60%
 Effect: If this spell deals enough damage to kill an enemy and the user has free inventory space, the caster will gain a Bottled Essence that takes up one slot. This item heals an amount of HP based on the killed enemy's max HP. Essence can be used to damage a boss but will not net a Bottled Essence if the damage kills the boss. Essence deals no damage and has no effect when cast on players. Essence does damage based on the user's magic power (intelligence).
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