Difference between revisions of "Economy"

From NEStalgia
Jump to: navigation, search
m (Added a factoid)
Line 4: Line 4:
 
|Target = [[Group]]
 
|Target = [[Group]]
 
|Type = [[Debuff]]
 
|Type = [[Debuff]]
|Effect = Has a chance to [[Confusion(Status)|confuse]] the targets. A confused battler may still select actions and targets normally, but their target may change due to their confusion. Bosses cannot be confused.
+
|Effect = Has a chance to [[Confusion(Status)|confuse]] the targets. A confused battler may still select actions and targets normally, but their target may change due to their confusion. Bosses cannot be confused. Success rate is based on the merchant's strength and the target's.
 
}}
 
}}

Revision as of 18:55, 8 June 2011

Economy
 Learned: 13 Merchant
 Cost: 10 Gold
 Target: Group
 Type: Debuff
 Effect: Has a chance to confuse the targets. A confused battler may still select actions and targets normally, but their target may change due to their confusion. Bosses cannot be confused. Success rate is based on the merchant's strength and the target's.
↵ Return to Abilities