Conjurer
They are pure casters that have both offensive and healing magic. The majority of their spells are based upon damage or healing over time.
Contents
Equipment
Conjurers can equip Orbs and certain Staves and are limited to cloth armor. In their offhand slot, Conjurers equip Books which offer stat boosts and in some cases also offer spell charges.
Skill Trees
Skill Trees are the basis of leveling and customizing your character in NEStalgia. The skill tree menu unlocks at level 5 and at that point the player will be able to customize their character with available skill points. There are two ways to gain additional points:
- Gain an experience level, which grants one point.
- Progress through the plot of the game, which grants one point after completing the main quest connected to Verity's lighthouse and an additional point after completing the main quest connected to the Arctic's ice palace.
As of v1.68 this allows for a maximum of 30 points to spend.
Mage Tree |
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Branch | Level | Description | Image |
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Mage Tree Overview
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Healer Tree |
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Branch | Level | Description | Image |
Placeholder branch | ?? | Placeholder description text | [[Image:|404x318px]] |
Placeholder branch | ?? | Placeholder description text |
Healer Tree Overview
"Overview information goes here"
Abilities
Abilities are skills that the player can use both inside and outside of battle. These abilities will either be bought on the skill tree using skill points or will be learned automatically once the player hits a certain level.
Ability | MP Cost | Level | Description |
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Simmer | 5 | 1 | Inflicts fire damage over time on a single target. |
Renew | 5 | 2 | Heals an ally for a small amount of HP over time. |
Shield | 8 | 4 | Boosts the speed and defense of the caster. |
Shiver | 5 | 5 | Inflicts ice damage over time on a single target. |
Detox | 7 | 8 | Dispels the poison status from an ally. |
Sleep | 4 | 10 | Chance to sleep a single target. |
RenewMore | 15 | 11 | Heals an ally for a moderate amount of HP over time. |
Recall | 2 | 13 | Used in the overworld; returns the party to the last town visited. |
Nightmare | 12 | 15 | Inflicts major direct damage on a single sleeping target. |
Dream | 3 | 16 | Awakens a sleeping ally and heals all allies. |
Redeem | 21 | 20 | 40% base chance to revive one ally from death. |
RenewWave | 25 | 23 | Heals all allies for a small amount of HP over time. |
Ability | MP Cost | Level | Description |
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Gust | 3 | 5 | Inflicts direct storm damage on a single target. |
Boil | 15 | 25 | Inflicts fire damage over time on all enemies. |
Chill | 15 | 25 | Inflicts ice damage over time on all enemies. |
Ability | MP Cost | Level | Description |
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Vivify | 5 | 10 | Dispels both sleep and confuse from all allies. |
Consume | 10 | 10 | Steals MP, Will, Rage, Credit- and returns as MP |
RenewMost | 25 | 25 | Heals an ally for a large amount of HP over time. |
Classes |
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Ranger • Soldier • Cleric • Wizard • Merchant • Conjurer • Ninja • Warlock |