Clarity

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Clarity
 Learned: Companions, Merchant*, Soldier*
 Cost: 1 Charge / 25 MP
 Target: Party
 Type: Dispelling, Support
 Effect: Removes Blind from all party members.
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Additional Information*: Any merchant or soldier that can equip the Malevolent Abacus (merchant) or Malevolent Battle Axe (soldier) can use Clarity. Both weapons have five charges each. After the charges are used up the player must spend a night in an inn or use the Recharge ability in order to re-use the charges.