Difference between revisions of "Bite"

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<b>Additional Information</b>*: Any merchant or ranger that can equip the [[Vampire Cape]] can use Bite. The cape has five charges. After the charges are used up the player must spend a night in an inn or use the [[Recharge]] ability in order to re-use the charges.
 
<b>Additional Information</b>*: Any merchant or ranger that can equip the [[Vampire Cape]] can use Bite. The cape has five charges. After the charges are used up the player must spend a night in an inn or use the [[Recharge]] ability in order to re-use the charges.
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[[Category:Abilities]]

Latest revision as of 00:11, 1 September 2013

Bite
 Learned: Companions, Merchant*, Ranger*
 Cost: N/A
 Target: Single
 Type: Offensive
 Effect: This ability adds Bleed to the target on top of dealing physical damage. Bite can not miss but it can not register a critical hit either.
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Additional Information*: Any merchant or ranger that can equip the Vampire Cape can use Bite. The cape has five charges. After the charges are used up the player must spend a night in an inn or use the Recharge ability in order to re-use the charges.