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 Learned: Companions, Merchant*, Ranger*
 Cost: N/A
 Target: Single
 Type: Offensive
 Effect: This ability adds Bleed to the target on top of dealing physical damage. Bite can not miss but it can not register a critical hit either.
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Additional Information*: Any merchant or ranger that can equip the Vampire Cape can use Bite. The cape has five charges. After the charges are used up the player must spend a night in an inn or use the Recharge ability in order to re-use the charges.