Difference between revisions of "Bite"
From NEStalgia
m (Added mention of the Vampire Cape having charges of Bite.) |
m (Minor rewording and fleshing out.) |
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|Target = [[Single]] | |Target = [[Single]] | ||
|Type = [[Offensive]] | |Type = [[Offensive]] | ||
− | |Effect = This | + | |Effect = This ability adds [[Bleed(Status)|Bleed]] to the target on top of dealing physical damage. Bite can not miss but it can not register a critical hit either. |
}} | }} | ||
− | <b>Additional Information</b>*: Any merchant or ranger that can equip the [[Vampire Cape]] can use Bite. The cape has five charges | + | <b>Additional Information</b>*: Any merchant or ranger that can equip the [[Vampire Cape]] can use Bite. The cape has five charges. After the charges are used up the player must spend a night in an inn or use the [[Recharge]] ability in order to re-use the charges. |
Revision as of 14:59, 21 December 2012
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Learned: | Companions, Merchant*, Ranger* |
Cost: | N/A |
Target: | Single |
Type: | Offensive |
Effect: | This ability adds Bleed to the target on top of dealing physical damage. Bite can not miss but it can not register a critical hit either. |
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Additional Information*: Any merchant or ranger that can equip the Vampire Cape can use Bite. The cape has five charges. After the charges are used up the player must spend a night in an inn or use the Recharge ability in order to re-use the charges.