Difference between revisions of "Bite"
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<b>Additional Information</b>*: Any merchant or ranger that can equip the [[Vampire Cape]] can use Bite. The cape has five charges. After the charges are used up the player must spend a night in an inn or use the [[Recharge]] ability in order to re-use the charges. | <b>Additional Information</b>*: Any merchant or ranger that can equip the [[Vampire Cape]] can use Bite. The cape has five charges. After the charges are used up the player must spend a night in an inn or use the [[Recharge]] ability in order to re-use the charges. | ||
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Latest revision as of 23:11, 31 August 2013
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| Learned: | Companions, Merchant*, Ranger* |
| Cost: | N/A |
| Target: | Single |
| Type: | Offensive |
| Effect: | This ability adds Bleed to the target on top of dealing physical damage. Bite can not miss but it can not register a critical hit either. |
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Additional Information*: Any merchant or ranger that can equip the Vampire Cape can use Bite. The cape has five charges. After the charges are used up the player must spend a night in an inn or use the Recharge ability in order to re-use the charges.