Difference between revisions of "Status Effects"
From NEStalgia
(Filled in the rest of the missing Status Effects and sorted them by type.) |
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|[[image:Stun_Battle_Icon.png]] [[Stun(Status)|Stun]] || Interrupts the target's next action. | |[[image:Stun_Battle_Icon.png]] [[Stun(Status)|Stun]] || Interrupts the target's next action. | ||
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| − | |[[image:Weaken_Battle_Icon.png]] [[Weaken(Status)|Weaken]] || | + | |[[image:Weaken_Battle_Icon.png]] [[Weaken(Status)|Weaken]] || Decreases the target's strength. |
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Revision as of 05:24, 14 November 2012
Status Buffs |
|
|---|---|
| Name | Description |
| Increases the target's strength. | |
| Sleep and Confuse abilities used by an enemy or confused ally have a 0% success rate on the target. | |
| Increases the target's defense. | |
| Causes the target to regenerate HP for several turns. | |
Status Ailments |
|
|---|---|
| Name | Description |
| Causes the target to lose minor amounts of hp each turn. | |
| Causes the target to become far less likely to land physical-based attacks. | |
| Causes the target to take a random action. | |
| Reduces the effectiveness of all in-battle HP restoration by half. | |
| The target takes a small amount of Poison damage each turn. | |
| The target falls asleep and may not take any action. | |
| Decreases the target's agility. | |
| Decreases the target's defense. | |
| Interrupts the target's next action. | |
| Decreases the target's strength. | |
Damage Over Time Effects |
|
|---|---|
| Name | Description |
| Non-elemental DoT effect. Can be stacked with other DoT's. | |
| Non-elemental DoT effect. Doesn't stack with Shiver, Simmer, or Sizzle. | |
| Ice DoT effect. Doesn't stack with Fizz, Simmer, or Sizzle. | |
| Fire DoT effect. Doesn't stack with Fizz, Shiver, or Sizzle. | |
| Storm DoT effect. Doesn't stack with Fizz, Shiver, or Simmer. | |
NOTE: DoT effects are not removed by abilities that clear all status ailments, like the Cleric's Cleanse skill tree.