Difference between revisions of "Template:ConjurerSkills"

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|4||[[Shield]]||8||Buff||Increases [[Defense]] & [[Speed]] of [[Self]] for entire battle
 
|4||[[Shield]]||8||Buff||Increases [[Defense]] & [[Speed]] of [[Self]] for entire battle
 
|-
 
|-
|6||[[Poison]]||5||Offensive||Chance to inflict [[Poison]] on [[SingleEnemy|Single Enemy]]
+
|6||[[Poison]]||5||Offensive||Chance to inflict [[Poison(Status)|Poison]] on [[SingleEnemy|Single Enemy]]
 
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|8||[[Fireball]]||2||Offensive||Inflicts minor [[Fire]] damage to [[SingleEnemy|Single Enemy]]
 
|8||[[Fireball]]||2||Offensive||Inflicts minor [[Fire]] damage to [[SingleEnemy|Single Enemy]]

Revision as of 21:37, 19 March 2011

Level Skill Name MP Cost Type Effect
1 Simmer 3 Offensive Deals damage over time to an enemy for 3 turns.
2 Renew 3 Heal Heals a single party member's health for 3 turns. When used outside of combat, the target's health will be replenished with every step taken for up to 14 steps.
4 Shield 8 Buff Increases Defense & Speed of Self for entire battle
6 Poison 5 Offensive Chance to inflict Poison on Single Enemy
8 Fireball 2 Offensive Inflicts minor Fire damage to Single Enemy
10 Detox 5 Support Removes Poison from Single Ally
12 Boil 10 Offensive Deals damage over time to all enemies for 3 turns.
14 Recall 2 Field Warps Party to last visited city
16 RenewMore 13 Heal Heals a single party member's health for 3 turns. Heals for more HP than Renew. When used outside of combat, the target's health will be replenished with every step taken for up to 14 steps.
18 Shiver 12 Offensive Deals damage over time that lasts for 3 turns.
20 Snowball 7 Offensive Inflicts moderate Ice damage to Single Enemy
23 RenewWave 23 Heal Heals the user's party for 3 turns for a small amount of HP. When used outside of combat, the target's health will be replenished with every step taken for up to 14 steps.
25 Shadows 19 Offensive Attempts to surround all enemies with mirages, lowering their chance to hit. Does not affect bosses.
27 Chill 22 Offensive Casts Shiver on all enemies, damaging them for 3 turns.
29 Redeem 21 Heal 50% chance to revive Single Ally from Death to 40% HP
32 RenewMost 22 Heal Heals a single party member's health for 3 turns. Heals for more HP than RenewMore. When used outside of combat, the target's health will be replenished with every step taken for up to 14 steps.