Difference between revisions of "Slow"

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m (moved Slow (status) to Slow)
m (Reverted edits by Silksucks (talk) to last revision by Balzack)
 
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(No difference)

Latest revision as of 16:36, 21 August 2017

This status effect will cause the target's agility to drop causing them to go further down in the battle's turn progression. Slow negates Speed and vice-versa. NinjaNet is an example of a skill/spell that inflicts Slow, doing so to one enemy group or to an entire player team.