Difference between revisions of "Shiver (ability)"

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{{Skill
 
{{Skill
|Learned                = [[Conjurer]]
+
|Learned                = 5 [[Conjurer]]
 
|Cost = 5 [[MP]]
 
|Cost = 5 [[MP]]
 
|Target = [[SingleEnemy]]
 
|Target = [[SingleEnemy]]

Latest revision as of 17:51, 13 October 2015

Shiver (ability)
 Learned: 5 Conjurer
 Cost: 5 MP
 Target: SingleEnemy
 Type: Offensive - Debuff
 Power: 75%
 Element: Ice
 Plus Ice Cap: 30
 Effect: Places a damage over time effect on the target enemy that lasts for three rounds. Shiver will replace an active shiver effect, even if the current effect is stronger.
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