Difference between revisions of "Shiver (ability)"

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{{Skill
 
{{Skill
|Learned                = [[Conjurer]] [[Conjurer#Mage Tree|Mage tree]]
+
|Learned                = 5 [[Conjurer]]
 
|Cost = 5 [[MP]]
 
|Cost = 5 [[MP]]
 
|Target = [[SingleEnemy]]
 
|Target = [[SingleEnemy]]
 
|Type = [[Offensive]] - [[Debuff]]
 
|Type = [[Offensive]] - [[Debuff]]
 +
|Power                  = 75%
 
|Element                = [[Ice]]
 
|Element                = [[Ice]]
|Effect = Places a damage over time effect on the target enemy that lasts for three rounds. Casting another damage over time spell on the target will overwrite Shiver, even if the new spell is weaker.
+
|Plus Ice Cap          = 30
 +
|Effect = Places a damage over time effect on the target enemy that lasts for three rounds. Shiver will replace an active shiver effect, even if the current effect is stronger.
 
|Picture                =  
 
|Picture                =  
 
}}
 
}}
  
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Latest revision as of 17:51, 13 October 2015

Shiver (ability)
 Learned: 5 Conjurer
 Cost: 5 MP
 Target: SingleEnemy
 Type: Offensive - Debuff
 Power: 75%
 Element: Ice
 Plus Ice Cap: 30
 Effect: Places a damage over time effect on the target enemy that lasts for three rounds. Shiver will replace an active shiver effect, even if the current effect is stronger.
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