Difference between revisions of "Renew (ability)"
From NEStalgia
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{{Skill | {{Skill | ||
|Learned = 2 [[Conjurer]], [[Companions]] | |Learned = 2 [[Conjurer]], [[Companions]] | ||
− | |Cost = | + | |Cost = 5 [[MP]] / 90 [[Rage]] / 2 [[Will]] |
|Target = [[SingleAlly]] | |Target = [[SingleAlly]] | ||
|Type = [[Healing]] - [[Buff]] / [[Field]] | |Type = [[Healing]] - [[Buff]] / [[Field]] | ||
− | |Effect = Places a minor healing buff effect on a target party member that lasts for | + | |Effect = Places a minor healing buff effect on a target party member that lasts for three rounds. Renew will replace an active healing over time effect even if the current effect is stronger. |
− | When used out of combat | + | |
+ | When used out of combat Renew will heal the target every time they take a step and ends when they've taken 14 steps or get in to a fight, whichever occurs first. | ||
}} | }} |
Revision as of 16:21, 10 January 2013
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Learned: | 2 Conjurer, Companions |
Cost: | 5 MP / 90 Rage / 2 Will |
Target: | SingleAlly |
Type: | Healing - Buff / Field |
Effect: | Places a minor healing buff effect on a target party member that lasts for three rounds. Renew will replace an active healing over time effect even if the current effect is stronger.
When used out of combat Renew will heal the target every time they take a step and ends when they've taken 14 steps or get in to a fight, whichever occurs first. |
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