Difference between revisions of "RenewWave"

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|Target = [[Party]]
 
|Target = [[Party]]
 
|Type = [[Healing]] - [[Buff]] / [[Field]]
 
|Type = [[Healing]] - [[Buff]] / [[Field]]
 +
|Power                  = 15%
 +
|Plus Heal Cap          = 15
 
|Effect = Places a minor healing buff effect on the party that lasts for three rounds. RenewWave will replace any active healing over time effect on each target, even if the current effect is stronger.
 
|Effect = Places a minor healing buff effect on the party that lasts for three rounds. RenewWave will replace any active healing over time effect on each target, even if the current effect is stronger.
  

Revision as of 11:00, 14 January 2015

RenewWave
 Learned: Conjurer Healer tree, Companions
 Cost: 25 MP / 200 Rage
 Target: Party
 Type: Healing - Buff / Field
 Power: 15%
 Plus Heal Cap: 15
 Effect: Places a minor healing buff effect on the party that lasts for three rounds. RenewWave will replace any active healing over time effect on each target, even if the current effect is stronger.

When used out of combat RenewWave will heal each party member every time they take a step and ends when each target takes 14 steps or when the party gets in to a fight, whichever comes first.

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