Difference between revisions of "RenewMore"

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{{Skill
 
{{Skill
|Learned                = [[Conjurer]] [[Conjurer#Healer Tree|Healer tree]], [[Companions]]
+
|Learned                = 11 [[Conjurer]], [[Companions]]
 
|Cost = 14 [[MP]] / 180 [[Rage]]
 
|Cost = 14 [[MP]] / 180 [[Rage]]
 
|Target = [[SingleAlly]]
 
|Target = [[SingleAlly]]
 
|Type = [[Healing]] - [[Buff]] / [[Field]]
 
|Type = [[Healing]] - [[Buff]] / [[Field]]
 +
|Power                  = 30%
 +
|Plus Heal Cap          = 20
 
|Effect = Places a healing buff effect on a target for a moderate amount that lasts for three rounds. RenewMore will replace any active healing over time effect on the target, even if the current effect is stronger.
 
|Effect = Places a healing buff effect on a target for a moderate amount that lasts for three rounds. RenewMore will replace any active healing over time effect on the target, even if the current effect is stronger.
  

Latest revision as of 17:43, 13 October 2015

RenewMore
 Learned: 11 Conjurer, Companions
 Cost: 14 MP / 180 Rage
 Target: SingleAlly
 Type: Healing - Buff / Field
 Power: 30%
 Plus Heal Cap: 20
 Effect: Places a healing buff effect on a target for a moderate amount that lasts for three rounds. RenewMore will replace any active healing over time effect on the target, even if the current effect is stronger.

When used out of combat RenewMore will heal the target every time they take a step and ends when they've taken 14 steps or get in to a fight, whichever comes first.

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