Difference between revisions of "Impale"
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{{Skill | {{Skill | ||
− | |Learned = [[Soldier | + | |Learned = 5 [[Soldier]], 11 [[Ranger]], [[Drago]], [[Reenactor Soldier]] |
|Cost = 2 [[MP]] (Ranger), 2 [[Will]] (Soldier) | |Cost = 2 [[MP]] (Ranger), 2 [[Will]] (Soldier) | ||
|Target = [[SingleEnemy]] | |Target = [[SingleEnemy]] | ||
|Type = [[Offensive]] - [[Debuff]] | |Type = [[Offensive]] - [[Debuff]] | ||
− | |Effect = Has a | + | |Power = 65% |
+ | |Rate = 70% | ||
+ | |Effect = Has a chance to cause the target to [[Bleeding(Status)|bleed]]. This ability will still deal minor damage to the target whether or not they start bleeding. When bleeding, the target takes damage before their action each turn of combat until they are defeated. | ||
}} | }} | ||
[[Category:Abilities]] | [[Category:Abilities]] |
Latest revision as of 11:48, 14 January 2015
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Learned: | 5 Soldier, 11 Ranger, Drago, Reenactor Soldier |
Cost: | 2 MP (Ranger), 2 Will (Soldier) |
Target: | SingleEnemy |
Type: | Offensive - Debuff |
Power: | 65% |
Rate: | 70% |
Threshold: | {{{Threshold}}} |
Effect: | Has a chance to cause the target to bleed. This ability will still deal minor damage to the target whether or not they start bleeding. When bleeding, the target takes damage before their action each turn of combat until they are defeated. |
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