Difference between revisions of "Heal"

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{{Skill
 
{{Skill
|Learned                = [[Cleric]], [[Ranger]] [[Ranger#Nature Tree|Nature tree]], [[Companions]]
+
|Learned                = [[Cleric]], [[Ranger]], [[Companions]]
 
|Cost = 5 [[MP]] / 75 [[Rage]] / 1 [[Will]]
 
|Cost = 5 [[MP]] / 75 [[Rage]] / 1 [[Will]]
 
|Target = [[SingleAlly]]
 
|Target = [[SingleAlly]]
 
|Type = [[Healing]]
 
|Type = [[Healing]]
 +
|Power = 15%
 +
|Element = [[Heal]] CAP 10
 
|Effect = Restores a small amount of [[HP]] for one ally.
 
|Effect = Restores a small amount of [[HP]] for one ally.
 
}}
 
}}
  
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Latest revision as of 17:56, 13 October 2015

Heal
 Learned: Cleric, Ranger, Companions
 Cost: 5 MP / 75 Rage / 1 Will
 Target: SingleAlly
 Type: Healing
 Power: 15%
 Element: Heal CAP 10
 Effect: Restores a small amount of HP for one ally.
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