Difference between revisions of "Guard"
From NEStalgia
(Guard) |
m (Added when merchant learns Guard. Also included info on how guard can lower damage when used on self.) |
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− | '''Learned:''' 6 [[Ranger]], 1 [[Soldier]]<br> | + | '''Learned:''' 6 [[Ranger]], 1 [[Soldier]], 15 [[Merchant]]<br> |
'''Cost:''' 0 [[MP]] <br> | '''Cost:''' 0 [[MP]] <br> | ||
− | '''Target:''' [[Party]]<br> | + | '''Target:''' [[Party]], [[Self]]<br> |
'''Type:''' [[Support]]<br> | '''Type:''' [[Support]]<br> | ||
− | '''Effect:''' Protects target party member from single-target attacks for one round, taking the damage in their place.<br> | + | '''Effect:''' Protects target party member from single-target attacks for one round, taking the damage in their place. Can also be used on self to reduce damage.<br> |
Revision as of 13:05, 9 March 2011
Learned: 6 Ranger, 1 Soldier, 15 Merchant
Cost: 0 MP
Target: Party, Self
Type: Support
Effect: Protects target party member from single-target attacks for one round, taking the damage in their place. Can also be used on self to reduce damage.