Difference between revisions of "Gore"

From NEStalgia
Jump to: navigation, search
m
 
Line 4: Line 4:
 
|Target = [[Group]]
 
|Target = [[Group]]
 
|Type = [[Offensive]] - [[Debuff]]
 
|Type = [[Offensive]] - [[Debuff]]
|Effect = Has a chance to cause each target to [[Bleeding(Status)|bleed]] on top of dealing minor physical damage. Bleeding targets take damage before their action each turn of combat until they are defeated. Gore can not miss even if the attacker is [[Blind(Status)|blinded]] and/or one or more targets are under the effects of [[SmokeBomb]] and/or [[Vanish]].
+
|Power                  = 50%
 +
|Rate                  = 50%
 +
|Effect = Has a chance to cause each target to [[Bleeding(Status)|bleed]] on top of dealing minor physical damage.
 
}}
 
}}
  
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Latest revision as of 12:00, 14 January 2015

Gore
 Learned: Soldier Berserker tree
 Cost: 3 Will
 Target: Group
 Type: Offensive - Debuff
 Power: 50%
 Rate: 50%
 Threshold: {{{Threshold}}}
 Effect: Has a chance to cause each target to bleed on top of dealing minor physical damage.
↵ Return to Abilities