Difference between revisions of "Goodnight"

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|Learned                = [[Cleric]] [[Cleric#Support Tree|Support tree]], [[Companions]]
 
|Learned                = [[Cleric]] [[Cleric#Support Tree|Support tree]], [[Companions]]
 
|Cost = 17 [[MP]] / 150 [[Rage]]
 
|Cost = 17 [[MP]] / 150 [[Rage]]
|Target = [[Party]]
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|Target = [[All]]
 
|Type = [[Debuff]]
 
|Type = [[Debuff]]
|Effect = Has 30% base chance to put the targets to [[Sleep(Status)|sleep]] for 3-5 turns. If any of the targets take damage while [[Sleep(Status)|asleep]], they will immediately wake up and be able to act on their next turn, gaining [[Focus(Status)|Focus]] in the process.   
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|Rate = 30%
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|Threshold = 15
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|Effect = Attempts to put the targets to [[Sleep(Status)|sleep]] for 3-5 turns. If any of the targets take damage greater than the Threshold while [[Sleep(Status)|asleep]], they will immediately wake up and be able to act on their next turn, gaining [[Focus(Status)|Focus]] in the process.   
 
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[[Category:Abilities]]

Latest revision as of 01:59, 3 August 2016

Goodnight
 Learned: Cleric Support tree, Companions
 Cost: 17 MP / 150 Rage
 Target: All
 Type: Debuff
 Rate: 30%
 Threshold: 15
 Effect: Attempts to put the targets to sleep for 3-5 turns. If any of the targets take damage greater than the Threshold while asleep, they will immediately wake up and be able to act on their next turn, gaining Focus in the process.
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