Difference between revisions of "Fade"

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{{Skill
 
{{Skill
 
|Learned                = [[Demon]], [[Chester]], [[Gremlin]], [[DemonLock]], [[Dark Specter]], [[Flayer]]
 
|Learned                = [[Demon]], [[Chester]], [[Gremlin]], [[DemonLock]], [[Dark Specter]], [[Flayer]]
|Cost = 3 MP
+
|Cost = 3 MP / 100 [[Rage]]
|Target = [[Group]]
+
|Target = [[All]]
|Type = Damage over Time
+
|Type = Damage over Time [[Magical]]
|Effect = Places a non-elemental damage effect that lasts for three rounds. Casting another DoT on any of or all of the targets will overwrite Fade even if it's weaker.
+
|Power = 75%
 +
|Effect = Places a non-elemental damage effect that lasts for three rounds.
 
}}
 
}}
  
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Latest revision as of 23:03, 21 July 2016

Fade
 Learned: Demon, Chester, Gremlin, DemonLock, Dark Specter, Flayer
 Cost: 3 MP / 100 Rage
 Target: All
 Type: Damage over Time Magical
 Power: 75%
 Effect: Places a non-elemental damage effect that lasts for three rounds.
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