Difference between revisions of "Economy"
From NEStalgia
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{{Skill | {{Skill | ||
|Learned = 13 [[Merchant]] | |Learned = 13 [[Merchant]] | ||
− | |Cost = | + | |Cost = 150 [[Credit]] |
|Target = [[Group]] | |Target = [[Group]] | ||
|Type = [[Debuff]] | |Type = [[Debuff]] | ||
|Effect = Has a chance to [[Confusion(Status)|confuse]] the targets. A confused battler may still select actions and targets normally, but their target may change due to their confusion. Bosses cannot be confused. Success rate is based on the merchant's strength and the target's. | |Effect = Has a chance to [[Confusion(Status)|confuse]] the targets. A confused battler may still select actions and targets normally, but their target may change due to their confusion. Bosses cannot be confused. Success rate is based on the merchant's strength and the target's. | ||
}} | }} |
Revision as of 17:16, 7 June 2012
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Learned: | 13 Merchant |
Cost: | 150 Credit |
Target: | Group |
Type: | Debuff |
Effect: | Has a chance to confuse the targets. A confused battler may still select actions and targets normally, but their target may change due to their confusion. Bosses cannot be confused. Success rate is based on the merchant's strength and the target's. |
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