Difference between revisions of "Economy"
From NEStalgia
m (Updated cost info) |
m (Economy's success rate is no longer influenced by strength.) |
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Line 4: | Line 4: | ||
|Target = [[Group]] | |Target = [[Group]] | ||
|Type = [[Debuff]] | |Type = [[Debuff]] | ||
− | |Effect = Has a chance to [[Confusion(Status)|confuse]] the targets. A confused battler may still select actions and targets normally, but their target may change due to their confusion. Bosses cannot be confused | + | |Effect = Has a chance to [[Confusion(Status)|confuse]] the targets. A confused battler may still select actions and targets normally, but their target may change due to their confusion. Bosses cannot be confused. |
}} | }} |
Revision as of 14:23, 1 March 2013
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Learned: | 13 Merchant |
Cost: | 150 Credit |
Target: | Group |
Type: | Debuff |
Effect: | Has a chance to confuse the targets. A confused battler may still select actions and targets normally, but their target may change due to their confusion. Bosses cannot be confused. |
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