Difference between revisions of "Economy"

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m (Updated cost info)
m (Economy's success rate is no longer influenced by strength.)
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|Target = [[Group]]
 
|Target = [[Group]]
 
|Type = [[Debuff]]
 
|Type = [[Debuff]]
|Effect = Has a chance to [[Confusion(Status)|confuse]] the targets. A confused battler may still select actions and targets normally, but their target may change due to their confusion. Bosses cannot be confused. Success rate is based on the merchant's strength and the target's.
+
|Effect = Has a chance to [[Confusion(Status)|confuse]] the targets. A confused battler may still select actions and targets normally, but their target may change due to their confusion. Bosses cannot be confused.
 
}}
 
}}

Revision as of 14:23, 1 March 2013

Economy
 Learned: 13 Merchant
 Cost: 150 Credit
 Target: Group
 Type: Debuff
 Effect: Has a chance to confuse the targets. A confused battler may still select actions and targets normally, but their target may change due to their confusion. Bosses cannot be confused.
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