Difference between revisions of "Counter"

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{{Skill
 
{{Skill
|Learned                = 14 [[Soldier]], [[Ranger]] [[Ranger#Hunter Tree|Hunter tree]]
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|Learned                = 15 [[Soldier]]
 
|Cost = 3 [[Will]]
 
|Cost = 3 [[Will]]
|Target = [[Self]]
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|Target = [[Party]] / [[Self]]
 
|Type = [[Offensive]]
 
|Type = [[Offensive]]
|Effect = The user of this ability will counterattack each single-target skill that targeted them, provided the user is not incapacitated in the process (stunned by [[JumpKick]] or [[Scare]], put to sleep, etc). This includes any single-target skill used by a confused ally as well as those used by an enemy.
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|Effect = The user of this ability will counterattack each damaging skill that targeted them or the player being protected, provided the user is not incapacitated in the process (stunned by [[JumpKick]] or [[Scare]], put to sleep, etc). This includes any skill used by a confused ally as well as those used by an enemy.
 
}}
 
}}
  
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Latest revision as of 11:51, 14 January 2015

Counter
 Learned: 15 Soldier
 Cost: 3 Will
 Target: Party / Self
 Type: Offensive
 Effect: The user of this ability will counterattack each damaging skill that targeted them or the player being protected, provided the user is not incapacitated in the process (stunned by JumpKick or Scare, put to sleep, etc). This includes any skill used by a confused ally as well as those used by an enemy.
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