Difference between revisions of "Consume"

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(Created page with "Used by: Malice Cost: ?? Target: Single, All Type: Offensive Effect: The attacker swallows a single target but does no damage, instead preventing the target from taking a...")
 
 
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Used by: [[Malice]]
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{{Skill
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|Learned                = [[Conjurer]] [[Conjurer#Healer Tree|Healer tree]]
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|Cost = 10 [[MP]]
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|Target = [[SingleEnemy]]
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|Type = [[Offensive]]
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|Special                = Rage/Credit Steal: 40%, MP Steal: 20%, Will: 100%
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|Effect = Extracts an amount of [[MP]], [[Will]], [[Rage]], or [[Credit]] from a single enemy and adds it as MP to the caster. The amount of MP returned depends on the resource extracted.
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}}
  
Cost: ??
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[[Category:Abilities]]
 
 
Target: Single, All
 
 
 
Type: Offensive
 
 
 
Effect: The attacker swallows a single target but does no damage, instead preventing the target from taking any actions or being affected by any spell or attack. The target does not lose any active buffs while consumed, not even if the attacker uses an ability that would dispel one or more of those buffs while the target is consumed. The attacker can not consume more than a single target at a time but is also rendered immune to abilities that can inflict [[Sleep(Status)|Sleep]] for as long as the target stays consumed.
 
 
 
After two rounds have passed, the attacker spits out the target, dealing heavy physical damage to all targets including the formerly consumed.  This attack acts as the first of the attacker's turns. If the attacker uses an ability that involves charging, such as [[Dragon's Fury]], after two rounds have passed then the target remains consumed and the spit can not occur until after the charging ability is complete.
 
 
 
Since the first part of Consume is considered a single-target attack, a player or companion with access to the [[Guard]] ability can take the 'hit' in place of the attacker's intended target if so desired.
 

Latest revision as of 11:39, 14 January 2015

Consume
 Learned: Conjurer Healer tree
 Cost: 10 MP
 Target: SingleEnemy
 Type: Offensive
 Special: Rage/Credit Steal: 40%, MP Steal: 20%, Will: 100%
 Effect: Extracts an amount of MP, Will, Rage, or Credit from a single enemy and adds it as MP to the caster. The amount of MP returned depends on the resource extracted.
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