Difference between revisions of "Chill"

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|Target = [[All]]
 
|Target = [[All]]
 
|Type = [[Offensive]] - [[Debuff]]
 
|Type = [[Offensive]] - [[Debuff]]
 +
|Power                  = 70%
 
|Element                = [[Ice]]
 
|Element                = [[Ice]]
|Effect = Deals [[Ice]]-based damage to all enemies for three rounds. Casting another damage over time spell on the target other than [[Leech]] will overwrite Chill.
+
|Plus Ice Cap          = 45
 +
|Effect = Deals [[Ice]]-based damage to all enemies for three rounds. Chill will replace an active shiver effect, even if the current effect is stronger.
 
|Picture                =  
 
|Picture                =  
 
}}
 
}}
  
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Latest revision as of 11:03, 14 January 2015

Chill
 Learned: Conjurer Mage tree
 Cost: 10 MP
 Target: All
 Type: Offensive - Debuff
 Power: 70%
 Element: Ice
 Plus Ice Cap: 45
 Effect: Deals Ice-based damage to all enemies for three rounds. Chill will replace an active shiver effect, even if the current effect is stronger.
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