Bleed

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Revision as of 17:58, 20 February 2014 by Xt0rt3r (talk | contribs) (moved Bleed (status) to Bleed: was a duplicate)
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Bleed is a status effect that causes the target to lose minor amounts of HP each turn. It is inflicted by abilities such as Impale and Gore and can only be cured during battle by way of the Cleanse trait that Clerics and some companions can learn to imbue their healing abilities with.

Bleed wears off on its own once the current battle is complete, unlike poison.