Agility
From NEStalgia
Revision as of 00:04, 2 May 2014 by Valen Alvern (talk | contribs)
AGL as abbreviated in-game. Provides a ¼ bonus to Defense for each point. Decides the turn order of each round, the higher this stat is the more likely the player/monster/companion will go first. Calculates the chances of both Critical Hits and Dodges by comparing both Agility stats of the attacker and defender.