Difference between revisions of "Experience"
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Revision as of 13:04, 1 June 2012
Experience is used to increase a player's or companion's level. As their level increases, the amount of experience needed by a player or companion to gain another level increases as well. The amount of experience needed by companions on a level by level basis is less than that of a player. Experience is earned by being alive at the end of a fight and by completing most quests.
Like with gold, experience will not be rewarded to a party at the end of a fight if there is a difference of more than seven levels between two or all three of that party's members.