Difference between revisions of "Gore"
From NEStalgia
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{{Skill | {{Skill | ||
|Learned = [[Soldier]] [[Soldier#Berserker Tree|Berserker tree]] | |Learned = [[Soldier]] [[Soldier#Berserker Tree|Berserker tree]] | ||
− | |Cost = | + | |Cost = 3 [[Will]] |
|Target = [[Group]] | |Target = [[Group]] | ||
|Type = [[Offensive]] - [[Debuff]] | |Type = [[Offensive]] - [[Debuff]] | ||
|Effect = Has a chance to cause each target to [[Bleeding(Status)|bleed]] on top of dealing minor physical damage. Bleeding targets take damage before their action each turn of combat until they are defeated. Gore can not miss even if the attacker is [[Blind(Status)|blinded]] and/or one or more targets are under the effects of [[SmokeBomb]] and/or [[Vanish]]. | |Effect = Has a chance to cause each target to [[Bleeding(Status)|bleed]] on top of dealing minor physical damage. Bleeding targets take damage before their action each turn of combat until they are defeated. Gore can not miss even if the attacker is [[Blind(Status)|blinded]] and/or one or more targets are under the effects of [[SmokeBomb]] and/or [[Vanish]]. | ||
}} | }} |
Revision as of 17:08, 24 February 2013
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Learned: | Soldier Berserker tree |
Cost: | 3 Will |
Target: | Group |
Type: | Offensive - Debuff |
Effect: | Has a chance to cause each target to bleed on top of dealing minor physical damage. Bleeding targets take damage before their action each turn of combat until they are defeated. Gore can not miss even if the attacker is blinded and/or one or more targets are under the effects of SmokeBomb and/or Vanish. |
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