Difference between revisions of "Counter"
From NEStalgia
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{{Skill | {{Skill | ||
− | |Learned = 14 [[Soldier]], | + | |Learned = 14 [[Soldier]], [[Ranger]] [[Ranger#Hunter Tree|Hunter tree]] |
− | |Cost = | + | |Cost = None |
|Target = [[Self]] | |Target = [[Self]] | ||
|Type = [[Offensive]] | |Type = [[Offensive]] | ||
− | |Effect = The user of this ability will counterattack each single-target skill that targeted the user. | + | |Effect = The user of this ability will counterattack each single-target skill that targeted them, provided the user is not incapacitated in the process (stunned by [[JumpKick]] or [[Scare]], put to sleep, etc). This includes any single-target skill used by a confused ally as well as those used by an enemy. |
}} | }} |
Revision as of 13:54, 3 January 2013
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Learned: | 14 Soldier, Ranger Hunter tree |
Cost: | None |
Target: | Self |
Type: | Offensive |
Effect: | The user of this ability will counterattack each single-target skill that targeted them, provided the user is not incapacitated in the process (stunned by JumpKick or Scare, put to sleep, etc). This includes any single-target skill used by a confused ally as well as those used by an enemy. |
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