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	<entry>
		<id>http://nestalgiawiki.com/index.php?title=Cleric&amp;diff=278</id>
		<title>Cleric</title>
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				<updated>2011-03-06T17:02:12Z</updated>
		
		<summary type="html">&lt;p&gt;154.20.40.170: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Invaluable in parties, Clerics are masters of [[healing]] magic. Clerics have a limited selection of attack spells, and may also equip decent weapons. As cloth wearers Clerics are physically weak and have a moderate amount of magic defense. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Cleric.png]]&lt;br /&gt;
[[Image:Cleric_stats.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Clerics can equip weapons ranging from [[Stave|Staves]] to [[Dagger|Daggers]] and [[Kris]]. They are limited to [[cloth]] armor. In their offhand slot Clerics can equip [[Bracelet|Bracelets]] and [[Necklace|Necklaces]].&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Level!!Skill Name!!MP Cost!!Type!!Effect&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Heal]]||3||[[Healing]]||Recovers a small amount of [[HP]]&lt;br /&gt;
|-&lt;br /&gt;
|3||[[Poison]]||5||[[Debuff]]||Inflicts [[Poison (Status)|Poison]]&lt;br /&gt;
|-&lt;br /&gt;
|6||[[Soften]]||4||[[Debuff]]||Reduces [[Defense]]&lt;br /&gt;
|-&lt;br /&gt;
|7||[[Detox]]||6||[[Healing]]||Cures [[Poison (Status)|Poison]]&lt;br /&gt;
|-&lt;br /&gt;
|8||[[Sleep]]||4||[[Debuff]]||Inflicts [[Sleep(Status)|Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|10||[[HealMore]]||10||[[Healing]]||Recovers a moderate amount of [[HP]]&lt;br /&gt;
|-&lt;br /&gt;
|11||[[Speed]]||5||[[Buff]]||Increases [[Agility]]&lt;br /&gt;
|-&lt;br /&gt;
|13||[[Smite]]||8||[[Offensive]]||Damages enemy, chance of [[Death]]&lt;br /&gt;
|-&lt;br /&gt;
|15||[[Harden]]||8||[[Buff]]||Increases [[Defense]]&lt;br /&gt;
|-&lt;br /&gt;
|17||[[Toxify]]||9||[[Debuff]]||Inflicts [[Poison (Status)|Poison]] to a group&lt;br /&gt;
|-&lt;br /&gt;
|19||[[HealWave]]||22||[[Healing]]||Recovers a moderate amount of [[HP]] to the party&lt;br /&gt;
|-&lt;br /&gt;
|20||[[Dream]]||3||[[Healing]]||Recovers [[Sleep (Status)|Sleep]]/Heals large amount of [[HP]]&lt;br /&gt;
|-&lt;br /&gt;
|22||[[Judgment]]||17||[[Offensive]]||Chance of [[Death]] at a group&lt;br /&gt;
|-&lt;br /&gt;
|24||[[Redeem]]||21||[[Support]]||1/2 chance reviving, heals 40% [[HP]]&lt;br /&gt;
|-&lt;br /&gt;
|26||[[Sanity]]||20||[[Healing]]||Recovers [[Confusion (Status)|Confusion]]  to the party&lt;br /&gt;
|-&lt;br /&gt;
|28||[[Goodnight]]||17||[[Debuff]]||Inflict [[Sleep (Status)|Sleep]] to all enemies&lt;br /&gt;
|-&lt;br /&gt;
|32||[[HealMost]]||20||[[Healing]]||Recovers a large amount of [[HP]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Milestone Boosts ==&lt;br /&gt;
&lt;br /&gt;
=== Level 10 ===&lt;br /&gt;
&lt;br /&gt;
* +8% Healing&lt;br /&gt;
* +10% Max Mana Points&lt;br /&gt;
* +10% Max Health Points&lt;br /&gt;
&lt;br /&gt;
=== Level 20 ===&lt;br /&gt;
&lt;br /&gt;
* +4% Elemental Resistance (Fire, Ice, Storm)&lt;br /&gt;
* +1% Dodge&lt;br /&gt;
* +8% Physical Damage&lt;br /&gt;
&lt;br /&gt;
=== Level 30 ===&lt;br /&gt;
&lt;br /&gt;
* [[AmpFire]]&lt;br /&gt;
* [[AmpIce]]&lt;br /&gt;
* [[AmpStorm]]&lt;/div&gt;</summary>
		<author><name>154.20.40.170</name></author>	</entry>

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